Design documentation / consolidated edition

SCRAPED AWAKE

Archive Parts 01—06

A survival-horror design archive

Notes from inside the building.

Narrative architecture, gameplay systems, sector puzzles, scattered narratives, and the final climb, collected in one working document.

▶ Play the mechanics lab POC
Reading source documents

Initial concept representations

Early visual exploration / not final

Initial concept representation 01
Initial concept representation 02
Teaser 02

Opening the archive...